IK system for After Effects using shape layers as limbs for character animation Created by Steve Kirby Limber is an IK system for After Effects that uses shape layers to make customizable limbs for character animation. Limber has controls for styling the shape and colors, dynamically preventing animation ‘pops’, smoothly blending between IK and FK, foreshortening one half of a limb, and swapping limbs for different types.
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Limber for After Effects
Alternatives
# | Image | App Name | Features | Platforms | Price | Website Link |
1 | Duik | Mac Windows |
Free | Website | ||
2 | Rubber Hose 2 | Mac Windows Adobe After Effects |
Commercial | Website | ||
3 | DragonBones | Mac Windows Android iPhone iPad |
Free | Website | ||
4 | enve | Linux | Free | Website | ||
5 | Synfig Studio | Mac Windows Linux |
Free | Website | ||
6 | Joysticks n Sliders | Mac Windows Adobe After Effects |
Commercial | Website |